Type-aware Linting, Vite+, and the Future of Dev Tooling | VoidZero | Ep 83B
Download MP3In this special episode, the two fools are joined by Cameron Clark and Jim Dummett from VoidZero (and now, Cloudflare) to talk about the latest developments in type-aware linting, Vite+ and the Vite ecosystem, and what the future of dev tooling looks like for TypeScript and JavaScript developers.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
- Homepage and Docs: https://excaliburjs.com
- Make Your First Game in 10 Minutes
- Join the Discord: https://discord.gg/9UemP985Uy
Chapters
- (00:00) - Introducing Cameron Clark and Jim Dummett
- (04:55) - The VoidZero Acqui-hire
- (11:47) - The Vite Toolchain
- (16:04) - What Dark Magic Makes TypeScript Plugins Work with oxlint?
- (23:42) - Type-aware Linting via Oxlint and TypeScript 7
- (27:02) - Type-aware Linting is Now Stable, What Does That Mean?
- (29:39) - Does TypeScript 7's Performance Unlock New Kinds of Lint Rules?
- (33:13) - What is Coming Next to Dev Tooling?
- (37:29) - How Can Dev Tools Help Optimize Agent Interactions?
- (50:42) - Takeaways and Where to Follow Jim and Cameron
- (57:09) - The Minnesota Long Goodbye
Links
- Cameron on GitHub
- Jim's talk on oxc and type-aware linting
- Vite+ (and 1.0 announcement)
- Void Cloud
- VoidZero Blog
- oxlint plugin: anti-slop
Creators and Guests
Host
Erik Onarheim
Self-professed Neovim Dandy 🎩 Software developer in Minneapolis ⛄I created a game engine for the web called Excalibur 🗡
Guest
Cameron Clark
Software Engineer at VoidZero, on the Oxc Core Team, working on building next generation tooling for TypeScript.
