Bun 1.4, SolidStart v2, and SvelteKit v3 RC | News | Ep 78

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News for the weeks of Aug 10 and 17, 2026: major version releases from Bun, ElectroBun, SolidStart, and SvelteKit along with Aspire 13.5, which makes TypeScript app hosts generally available. From the community: self-hosted Durable Objects, anti-slop lint rules, hiding internal state in TS objects, and the true cost of AI coding.

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Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.

Chapters

  • (00:00) - Welcome to the Show
  • (05:32) - Tooling: Content Mappers Merged Into TS 7.1 API
  • (07:20) - Tooling: Bun 1.4, the One with Rust
  • (10:27) - Tooling: Aspire 13.5, TypeScript App Hosts Now GA
  • (13:13) - Metaframeworks: SvelteKit 3 Release Candidate is Here
  • (15:33) - Metaframeworks: SolidStart V2 is Now Stable
  • (17:24) - Web Platform: celld, Self-Hosted Workers and Durable Objects
  • (19:02) - Web Platform: Cloudflare Announces $1 Million in Open Source Funding
  • (20:36) - Web Platform: Node.js Interactive 2026 Talks
  • (22:37) - Web Platform: Netlify Source for Hosting Git Version Control
  • (24:20) - Security: Popular Rust Crates Compromised
  • (25:29) - Library Watch: Slonick, a Node.js Postgres Client
  • (27:12) - Library Watch: deopt, Analyze Node.js and V8 De-optimizations
  • (29:15) - Library Watch: Electrobun 2, Now with a Custom Runtime
  • (35:24) - Library Watch: Anti-slop Lint Rules
  • (36:54) - Library Watch: yavascript Builds Cross-platform Bash-like Script Runners
  • (38:46) - Community: Ryan Peterman Interviews Anders Heijlsberg
  • (39:20) - Community: Matt Pocock Interviews Uncle Bob on Software Fundamentals in the Age of AI
  • (39:43) - Community: Josh Goldberg Steps Back from OSS
  • (41:21) - Community: Academind Teaches Us About Self-hosted Durable Objects
  • (41:32) - Community: Remco Wrote an MDX Content Mapper for TS 7
  • (42:28) - Community: Feross Aboukhadijeh on How AI Agents Expand the Software Supply Chain Attack Surface
  • (43:26) - Community: I would like to personally apologize to the creators of TypeScript
  • (44:50) - Community: Scott Tolinksi on the True Cost of AI Coding
  • (45:53) - Community: Carlos Menezes on Hiding Internal State in TS Objects
  • (48:10) - Community: Tommy Rossi's Manifesto on Errors as Values in TS
  • (49:58) - Community: Brett Codes on How to Make TypeScript and JavaScript Error Handling Better
  • (50:34) - Community: Tero Piirainen Thinks the Bun 1.4 Rust Rewrite is Not Looking Good
  • (52:08) - Community: GameDev.js Survey 2026 is Open
  • (52:32) - Bleet of the Week
  • (54:04) - Cool Link: Don't Paste the AI
  • (59:14) - Cool Link: Local-first Landscape
  • (01:00:34) - The Minnesota Long Goodbye

News
Library Watch
From the Community
Cool Links


Creators and Guests

Erik Onarheim
Host
Erik Onarheim
Self-professed Neovim Dandy 🎩 Software developer in Minneapolis ⛄I created a game engine for the web called Excalibur 🗡
Kamran Ayub
Host
Kamran Ayub
Solopreneur, speaker, and Pluralsight author. Founder of KeepTrackOfMyGames.com.
Bun 1.4, SolidStart v2, and SvelteKit v3 RC | News | Ep 78
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