TypeScript 6.0 is Official, Reducing Dependency Bloat, and a Zig-based Runtime | News | Ep 60
Download MP3News for the week of March 16, 2026: TypeScript 6.0 is stable and released, Next 16.2 is better for agents, and SolidStart V2 is coming soon. From the community: bloat in JavaScript projects (and what to do about it), a TypeScript CLI framework, and why Node.js needs a VFS and a better streams API.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
- Homepage and Docs: https://excaliburjs.com
- Make Your First Game in 10 Minutes
- Join the Discord: https://discord.gg/9UemP985Uy
Chapters
- (00:00) - Welcome to the Show
- (05:35) - News: TypeScript 6.0 is Officially Out
- (07:36) - News: Meta Ports Flow to Rust
- (08:54) - News: Next.js 16.2 is Better for Agents
- (10:51) - News: Nuxt 4.4 Brings Custom Data Factories, Vue Router 5
- (11:36) - News: SolidStart V2 Gets a Roadmap Update and Beta
- (12:47) - News: Layoffs at Deno, Talented People for Hire
- (13:16) - PSA: Node.js Security Releases for Tuesday, March 24, 2026
- (13:49) - Library Watch: e18e Helps Identify Removable Dependencies
- (15:35) - Library Watch: Knip v6 Gets 2-4x Faster
- (16:33) - Library Watch: ZigTTP TypeScript Runtime in Zig
- (20:36) - Library Watch: CrustJS, a Bun-native Framework for Building CLIs
- (21:56) - Library Watch: numpy-ts Gets 8-10X Faster
- (23:51) - Community: Three Pillars of JS Bloat by James Garbutt
- (27:40) - Community: Rob Palmer Accepts Emca Recognition Award
- (28:22) - Community: Why Node.js Needs a VFS by Matteo Collina
- (29:41) - Community: JavaScript Needs a Better Streams API by James Schnell
- (30:23) - Community: Tales from the Void Launch Week Recap
- (32:10) - Community: OpenUI Rewrites Rust WASM Parser in TypeScript
- (33:43) - Community: Animate Code Snippets by Joy of Code
- (34:04) - Bleet of the Week
- (34:21) - Cool Link: Customizable Selects by Jake Archibald
- (34:58) - Cool Read: Ultimate Guide to Rebuilding Civilization
- (35:50) - Cool Activity: Live Armored Combat
- (37:38) - The Minnesota Long Goodnight
News
- Announcing TypeScript 6.0
- Meta: Flow gets a Rust port
- Next.js 16.2: AI Improvements
- Nuxt 4.4
- SolidStart v2 roadmap
- PSA: Node.js Tuesday, March 24 security release
Library Watch
- e18e CLI: Analyze and replace dependencies to reduce bloat
- Knip v6: 2-4x faster than v5 (via Lars webpro.nl)
- zigttp: A TypeScript runtime written in Zig (via djidja8.bsky.social)
- Crustjs: A TypeScript-first Bun-native CLI framework (va sungkim)
- numpy-ts: numpy-ts is now 8-10x faster with WASM : r/typescript
From the Community
- James Garbutt: The Three Pillars of JavaScript Bloat
- Rob Palmer: accepts Ecma Recognition award
- Matteo Collina: Why Node.js Needs a Virtual File System
- James Snell: We deserve a better streams API for JavaScript
- Thread and PR: Experimental streams in node
- VoidZero: Tales from the Void: March Launch Week Recap | VoidZero
- OpenUI: Rewriting our Rust WASM Parser in TypeScript
- Related: Rust WASM vs. TS performance
- Joy of Code: How To Animate Code Using TypeScript 🪄
- Bleet of the week
Cool Links
- Book: The Ultimate Guide to Rebuilding a Civilization
- Jake Archibald: Customizable <select> element
- MN Armored Combat – enjoy the full-force contact sport of Buhurt
Creators and Guests
Host
Erik Onarheim
Self-professed Neovim Dandy 🎩 Software developer in Minneapolis ⛄I created a game engine for the web called Excalibur 🗡